Function webrender::quad::add_composite_prim
source ยท fn add_composite_prim(
pattern: &Pattern,
is_masked: bool,
prim_instance_index: PrimitiveInstanceIndex,
rect: LayoutRect,
frame_state: &mut FrameBuildingState<'_>,
targets: &[CommandBufferIndex],
segments: &[QuadSegment],
)