fn add_composite_prim(
base_color: ColorF,
prim_instance_index: PrimitiveInstanceIndex,
rect: LayoutRect,
frame_state: &mut FrameBuildingState<'_>,
targets: &[CommandBufferIndex],
segments: &[QuadSegment],
)
fn add_composite_prim(
base_color: ColorF,
prim_instance_index: PrimitiveInstanceIndex,
rect: LayoutRect,
frame_state: &mut FrameBuildingState<'_>,
targets: &[CommandBufferIndex],
segments: &[QuadSegment],
)