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add_composite_prim

Function add_composite_prim 

Source
fn add_composite_prim(
    blend_mode: BlendMode,
    prim_instance_index: PrimitiveInstanceIndex,
    rect: &DeviceRect,
    frame_state: &mut FrameBuildingState<'_>,
    targets: &[CommandBufferIndex],
    segments: &[QuadSegment],
)