pub struct PrimitiveSceneCache {}Expand description
Per-scene cache. Now empty — the originally memoized fields have migrated to per-frame storage. Kept as a placeholder for any future scene-stable state and so the lifetime invariant on PrimitiveScratchBuffer (frame / scene / retained) remains visible at the type level; a follow-up may drop it entirely.
Implementations§
Trait Implementations§
Source§impl Default for PrimitiveSceneCache
impl Default for PrimitiveSceneCache
Source§fn default() -> PrimitiveSceneCache
fn default() -> PrimitiveSceneCache
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for PrimitiveSceneCache
impl RefUnwindSafe for PrimitiveSceneCache
impl Send for PrimitiveSceneCache
impl Sync for PrimitiveSceneCache
impl Unpin for PrimitiveSceneCache
impl UnsafeUnpin for PrimitiveSceneCache
impl UnwindSafe for PrimitiveSceneCache
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more