Enum webrender::prim_store::picture::FilterGraphOpKey

source ·
pub enum FilterGraphOpKey {
Show 52 variants SVGFEBlendDarken, SVGFEBlendLighten, SVGFEBlendMultiply, SVGFEBlendNormal, SVGFEBlendScreen, SVGFEBlendOverlay, SVGFEBlendColorDodge, SVGFEBlendColorBurn, SVGFEBlendHardLight, SVGFEBlendSoftLight, SVGFEBlendDifference, SVGFEBlendExclusion, SVGFEBlendHue, SVGFEBlendSaturation, SVGFEBlendColor, SVGFEBlendLuminosity, SVGFEColorMatrix { values: [Au; 20], }, SVGFEComponentTransferInterned { handle: ItemUid, creates_pixels: bool, }, SVGFECompositeArithmetic { k1: Au, k2: Au, k3: Au, k4: Au, }, SVGFECompositeATop, SVGFECompositeIn, SVGFECompositeLighter, SVGFECompositeOut, SVGFECompositeOver, SVGFECompositeXOR, SVGFEConvolveMatrixEdgeModeDuplicate { order_x: i32, order_y: i32, kernel: [Au; 25], divisor: Au, bias: Au, target_x: i32, target_y: i32, kernel_unit_length_x: Au, kernel_unit_length_y: Au, preserve_alpha: i32, }, SVGFEConvolveMatrixEdgeModeNone { order_x: i32, order_y: i32, kernel: [Au; 25], divisor: Au, bias: Au, target_x: i32, target_y: i32, kernel_unit_length_x: Au, kernel_unit_length_y: Au, preserve_alpha: i32, }, SVGFEConvolveMatrixEdgeModeWrap { order_x: i32, order_y: i32, kernel: [Au; 25], divisor: Au, bias: Au, target_x: i32, target_y: i32, kernel_unit_length_x: Au, kernel_unit_length_y: Au, preserve_alpha: i32, }, SVGFEDiffuseLightingDistant { surface_scale: Au, diffuse_constant: Au, kernel_unit_length_x: Au, kernel_unit_length_y: Au, azimuth: Au, elevation: Au, }, SVGFEDiffuseLightingPoint { surface_scale: Au, diffuse_constant: Au, kernel_unit_length_x: Au, kernel_unit_length_y: Au, x: Au, y: Au, z: Au, }, SVGFEDiffuseLightingSpot { surface_scale: Au, diffuse_constant: Au, kernel_unit_length_x: Au, kernel_unit_length_y: Au, x: Au, y: Au, z: Au, points_at_x: Au, points_at_y: Au, points_at_z: Au, cone_exponent: Au, limiting_cone_angle: Au, }, SVGFEDisplacementMap { scale: Au, x_channel_selector: u32, y_channel_selector: u32, }, SVGFEDropShadow { color: ColorU, dx: Au, dy: Au, std_deviation_x: Au, std_deviation_y: Au, }, SVGFEFlood { color: ColorU, }, SVGFEGaussianBlur { std_deviation_x: Au, std_deviation_y: Au, }, SVGFEIdentity, SVGFEImage { sampling_filter: u32, matrix: [Au; 6], }, SVGFEMorphologyDilate { radius_x: Au, radius_y: Au, }, SVGFEMorphologyErode { radius_x: Au, radius_y: Au, }, SVGFEOpacity { value: Au, }, SVGFEOpacityBinding { valuebindingid: PropertyBindingId, value: Au, }, SVGFESourceGraphic, SVGFESourceAlpha, SVGFESpecularLightingDistant { surface_scale: Au, specular_constant: Au, specular_exponent: Au, kernel_unit_length_x: Au, kernel_unit_length_y: Au, azimuth: Au, elevation: Au, }, SVGFESpecularLightingPoint { surface_scale: Au, specular_constant: Au, specular_exponent: Au, kernel_unit_length_x: Au, kernel_unit_length_y: Au, x: Au, y: Au, z: Au, }, SVGFESpecularLightingSpot {
Show 13 fields surface_scale: Au, specular_constant: Au, specular_exponent: Au, kernel_unit_length_x: Au, kernel_unit_length_y: Au, x: Au, y: Au, z: Au, points_at_x: Au, points_at_y: Au, points_at_z: Au, cone_exponent: Au, limiting_cone_angle: Au,
}, SVGFETile, SVGFEToAlpha, SVGFETurbulenceWithFractalNoiseWithNoStitching { base_frequency_x: Au, base_frequency_y: Au, num_octaves: u32, seed: u32, }, SVGFETurbulenceWithFractalNoiseWithStitching { base_frequency_x: Au, base_frequency_y: Au, num_octaves: u32, seed: u32, }, SVGFETurbulenceWithTurbulenceNoiseWithNoStitching { base_frequency_x: Au, base_frequency_y: Au, num_octaves: u32, seed: u32, }, SVGFETurbulenceWithTurbulenceNoiseWithStitching { base_frequency_x: Au, base_frequency_y: Au, num_octaves: u32, seed: u32, },
}

Variants§

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SVGFEBlendDarken

combine 2 images with SVG_FEBLEND_MODE_DARKEN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

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SVGFEBlendLighten

combine 2 images with SVG_FEBLEND_MODE_LIGHTEN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

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SVGFEBlendMultiply

combine 2 images with SVG_FEBLEND_MODE_MULTIPLY parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

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SVGFEBlendNormal

combine 2 images with SVG_FEBLEND_MODE_NORMAL parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

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SVGFEBlendScreen

combine 2 images with SVG_FEBLEND_MODE_SCREEN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feBlendElement

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SVGFEBlendOverlay

combine 2 images with SVG_FEBLEND_MODE_OVERLAY parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendColorDodge

combine 2 images with SVG_FEBLEND_MODE_COLOR_DODGE parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendColorBurn

combine 2 images with SVG_FEBLEND_MODE_COLOR_BURN parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendHardLight

combine 2 images with SVG_FEBLEND_MODE_HARD_LIGHT parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendSoftLight

combine 2 images with SVG_FEBLEND_MODE_SOFT_LIGHT parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendDifference

combine 2 images with SVG_FEBLEND_MODE_DIFFERENCE parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendExclusion

combine 2 images with SVG_FEBLEND_MODE_EXCLUSION parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendHue

combine 2 images with SVG_FEBLEND_MODE_HUE parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendSaturation

combine 2 images with SVG_FEBLEND_MODE_SATURATION parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendColor

combine 2 images with SVG_FEBLEND_MODE_COLOR parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEBlendLuminosity

combine 2 images with SVG_FEBLEND_MODE_LUMINOSITY parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Source: https://developer.mozilla.org/en-US/docs/Web/CSS/mix-blend-mode

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SVGFEColorMatrix

transform colors of image through 5x4 color matrix (transposed for efficiency) parameters: FilterOpGraphNode, matrix[5][4] SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feColorMatrixElement

Fields

§values: [Au; 20]
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SVGFEComponentTransferInterned

transform colors of image through configurable gradients with component swizzle parameters: FilterOpGraphNode, FilterData SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feComponentTransferElement

Fields

§handle: ItemUid
§creates_pixels: bool
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SVGFECompositeArithmetic

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode, k1, k2, k3, k4 SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

Fields

§k1: Au
§k2: Au
§k3: Au
§k4: Au
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SVGFECompositeATop

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

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SVGFECompositeIn

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

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SVGFECompositeLighter

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Docs: https://developer.mozilla.org/en-US/docs/Web/SVG/Element/feComposite

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SVGFECompositeOut

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

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SVGFECompositeOver

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

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SVGFECompositeXOR

composite 2 images with chosen composite mode with parameters for that mode parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feCompositeElement

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SVGFEConvolveMatrixEdgeModeDuplicate

transform image through convolution matrix of up to 25 values (spec allows more but for performance reasons we do not) parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25], divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY, preserveAlpha SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement

Fields

§order_x: i32
§order_y: i32
§kernel: [Au; 25]
§divisor: Au
§bias: Au
§target_x: i32
§target_y: i32
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§preserve_alpha: i32
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SVGFEConvolveMatrixEdgeModeNone

transform image through convolution matrix of up to 25 values (spec allows more but for performance reasons we do not) parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25], divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY, preserveAlpha SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement

Fields

§order_x: i32
§order_y: i32
§kernel: [Au; 25]
§divisor: Au
§bias: Au
§target_x: i32
§target_y: i32
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§preserve_alpha: i32
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SVGFEConvolveMatrixEdgeModeWrap

transform image through convolution matrix of up to 25 values (spec allows more but for performance reasons we do not) parameters: FilterOpGraphNode, orderX, orderY, kernelValues[25], divisor, bias, targetX, targetY, kernelUnitLengthX, kernelUnitLengthY, preserveAlpha SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#feConvolveMatrixElement

Fields

§order_x: i32
§order_y: i32
§kernel: [Au; 25]
§divisor: Au
§bias: Au
§target_x: i32
§target_y: i32
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§preserve_alpha: i32
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SVGFEDiffuseLightingDistant

calculate lighting based on heightmap image with provided values for a distant light source with specified direction parameters: FilterOpGraphNode, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, azimuth, elevation SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDistantLightElement

Fields

§surface_scale: Au
§diffuse_constant: Au
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§azimuth: Au
§elevation: Au
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SVGFEDiffuseLightingPoint

calculate lighting based on heightmap image with provided values for a point light source at specified location parameters: FilterOpGraphNode, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, x, y, z SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEPointLightElement

Fields

§surface_scale: Au
§diffuse_constant: Au
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§x: Au
§y: Au
§z: Au
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SVGFEDiffuseLightingSpot

calculate lighting based on heightmap image with provided values for a spot light source at specified location pointing at specified target location with specified hotspot sharpness and cone angle parameters: FilterOpGraphNode, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, x, y, z, pointsAtX, pointsAtY, pointsAtZ, specularExponent, limitingConeAngle SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDiffuseLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpotLightElement

Fields

§surface_scale: Au
§diffuse_constant: Au
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§x: Au
§y: Au
§z: Au
§points_at_x: Au
§points_at_y: Au
§points_at_z: Au
§cone_exponent: Au
§limiting_cone_angle: Au
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SVGFEDisplacementMap

calculate a distorted version of first input image using offset values from second input image at specified intensity parameters: FilterOpGraphNode, scale, xChannelSelector, yChannelSelector SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDisplacementMapElement

Fields

§scale: Au
§x_channel_selector: u32
§y_channel_selector: u32
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SVGFEDropShadow

create and merge a dropshadow version of the specified image’s alpha channel with specified offset and blur radius parameters: FilterOpGraphNode, flood_color, flood_opacity, dx, dy, stdDeviationX, stdDeviationY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDropShadowElement

Fields

§color: ColorU
§dx: Au
§dy: Au
§std_deviation_x: Au
§std_deviation_y: Au
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SVGFEFlood

synthesize a new image of specified size containing a solid color parameters: FilterOpGraphNode, color SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEFloodElement

Fields

§color: ColorU
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SVGFEGaussianBlur

create a blurred version of the input image parameters: FilterOpGraphNode, stdDeviationX, stdDeviationY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEGaussianBlurElement

Fields

§std_deviation_x: Au
§std_deviation_y: Au
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SVGFEIdentity

Filter that does no transformation of the colors, needed for debug purposes, and is the default value in impl_default_for_enums.

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SVGFEImage

synthesize a new image based on a url (i.e. blob image source) parameters: FilterOpGraphNode, sampling_filter (see SamplingFilter in Types.h), transform SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEImageElement

Fields

§sampling_filter: u32
§matrix: [Au; 6]
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SVGFEMorphologyDilate

create a new image based on the input image with the contour stretched outward (dilate operator) parameters: FilterOpGraphNode, radiusX, radiusY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEMorphologyElement

Fields

§radius_x: Au
§radius_y: Au
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SVGFEMorphologyErode

create a new image based on the input image with the contour shrunken inward (erode operator) parameters: FilterOpGraphNode, radiusX, radiusY SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEMorphologyElement

Fields

§radius_x: Au
§radius_y: Au
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SVGFEOpacity

represents CSS opacity property as a graph node like the rest of the SVGFE* filters parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations

Fields

§value: Au
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SVGFEOpacityBinding

represents CSS opacity property as a graph node like the rest of the SVGFE* filters parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations

Fields

§valuebindingid: PropertyBindingId
§value: Au
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SVGFESourceGraphic

Filter that copies the SourceGraphic image into the specified subregion, This is intentionally the only way to get SourceGraphic into the graph, as the filter region must be applied before it is used. parameters: FilterOpGraphNode SVG filter semantics - no inputs, no linear

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SVGFESourceAlpha

Filter that copies the SourceAlpha image into the specified subregion, This is intentionally the only way to get SourceAlpha into the graph, as the filter region must be applied before it is used. parameters: FilterOpGraphNode SVG filter semantics - no inputs, no linear

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SVGFESpecularLightingDistant

calculate lighting based on heightmap image with provided values for a distant light source with specified direction parameters: FilerData, surfaceScale, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, azimuth, elevation SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEDistantLightElement

Fields

§surface_scale: Au
§specular_constant: Au
§specular_exponent: Au
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§azimuth: Au
§elevation: Au
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SVGFESpecularLightingPoint

calculate lighting based on heightmap image with provided values for a point light source at specified location parameters: FilterOpGraphNode, surfaceScale, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, x, y, z SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEPointLightElement

Fields

§surface_scale: Au
§specular_constant: Au
§specular_exponent: Au
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§x: Au
§y: Au
§z: Au
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SVGFESpecularLightingSpot

calculate lighting based on heightmap image with provided values for a spot light source at specified location pointing at specified target location with specified hotspot sharpness and cone angle parameters: FilterOpGraphNode, surfaceScale, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, x, y, z, pointsAtX, pointsAtY, pointsAtZ, specularExponent, limitingConeAngle SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpecularLightingElement https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFESpotLightElement

Fields

§surface_scale: Au
§specular_constant: Au
§specular_exponent: Au
§kernel_unit_length_x: Au
§kernel_unit_length_y: Au
§x: Au
§y: Au
§z: Au
§points_at_x: Au
§points_at_y: Au
§points_at_z: Au
§cone_exponent: Au
§limiting_cone_angle: Au
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SVGFETile

create a new image based on the input image, repeated throughout the output rectangle parameters: FilterOpGraphNode SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETileElement

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SVGFEToAlpha

convert a color image to an alpha channel - internal use; generated by SVGFilterInstance::GetOrCreateSourceAlphaIndex().

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SVGFETurbulenceWithFractalNoiseWithNoStitching

synthesize a new image based on Fractal Noise (Perlin) with the chosen stitching mode parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: Au
§base_frequency_y: Au
§num_octaves: u32
§seed: u32
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SVGFETurbulenceWithFractalNoiseWithStitching

synthesize a new image based on Fractal Noise (Perlin) with the chosen stitching mode parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: Au
§base_frequency_y: Au
§num_octaves: u32
§seed: u32
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SVGFETurbulenceWithTurbulenceNoiseWithNoStitching

synthesize a new image based on Turbulence Noise (offset vectors) parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: Au
§base_frequency_y: Au
§num_octaves: u32
§seed: u32
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SVGFETurbulenceWithTurbulenceNoiseWithStitching

synthesize a new image based on Turbulence Noise (offset vectors) parameters: FilterOpGraphNode, baseFrequencyX, baseFrequencyY, numOctaves, seed SVG filter semantics - selectable input(s), selectable between linear (default) and sRGB color space for calculations Spec: https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFETurbulenceElement

Fields

§base_frequency_x: Au
§base_frequency_y: Au
§num_octaves: u32
§seed: u32

Trait Implementations§

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impl Clone for FilterGraphOpKey

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fn clone(&self) -> FilterGraphOpKey

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FilterGraphOpKey

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<FilterGraphOp> for FilterGraphOpKey

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fn from(op: FilterGraphOp) -> Self

Converts to this type from the input type.
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impl Hash for FilterGraphOpKey

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl MallocSizeOf for FilterGraphOpKey

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl PartialEq for FilterGraphOpKey

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fn eq(&self, other: &FilterGraphOpKey) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for FilterGraphOpKey

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for FilterGraphOpKey

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impl StructuralPartialEq for FilterGraphOpKey

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.