fn write_gpu_gradient_stops_tree(
stops: &[GradientStop],
kind: GradientKind,
extend_mode: ExtendMode,
writer: &mut GpuBufferWriter<'_, GpuBufferBlockF>,
) -> bool
fn write_gpu_gradient_stops_tree(
stops: &[GradientStop],
kind: GradientKind,
extend_mode: ExtendMode,
writer: &mut GpuBufferWriter<'_, GpuBufferBlockF>,
) -> bool