Function webrender::prepare::add_segment
source · fn add_segment(
x0: f32,
y0: f32,
x1: f32,
y1: f32,
create_task: bool,
prim_instance: &PrimitiveInstance,
prim_spatial_node_index: SpatialNodeIndex,
raster_spatial_node_index: SpatialNodeIndex,
prim_address_f: GpuBufferAddress,
transform_id: TransformPaletteId,
aa_flags: EdgeAaSegmentMask,
quad_flags: QuadFlags,
device_pixel_scale: DevicePixelScale,
needs_scissor_rect: bool,
frame_state: &mut FrameBuildingState<'_>
) -> QuadSegment