Function webrender::prepare::add_segment

source ·
fn add_segment(
    x0: f32,
    y0: f32,
    x1: f32,
    y1: f32,
    create_task: bool,
    prim_instance: &PrimitiveInstance,
    prim_spatial_node_index: SpatialNodeIndex,
    raster_spatial_node_index: SpatialNodeIndex,
    prim_address_f: GpuBufferAddress,
    transform_id: TransformPaletteId,
    aa_flags: EdgeAaSegmentMask,
    quad_flags: QuadFlags,
    device_pixel_scale: DevicePixelScale,
    needs_scissor_rect: bool,
    frame_state: &mut FrameBuildingState<'_>
) -> QuadSegment