Struct webrender::picture_textures::PictureTexture
source · struct PictureTexture {
texture_id: CacheTextureId,
size: DeviceIntSize,
is_allocated: bool,
last_frame_used: FrameId,
}
Expand description
The textures used to hold picture cache tiles.
Fields§
§texture_id: CacheTextureId
§size: DeviceIntSize
§is_allocated: bool
§last_frame_used: FrameId
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PictureTexture
impl RefUnwindSafe for PictureTexture
impl Send for PictureTexture
impl Sync for PictureTexture
impl Unpin for PictureTexture
impl UnwindSafe for PictureTexture
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more