Struct webrender::picture::TileUpdateDirtyState
source · struct TileUpdateDirtyState<'a> {
resource_cache: &'a mut ResourceCache,
composite_state: &'a mut CompositeState,
compare_cache: &'a mut FastHashMap<PrimitiveComparisonKey, PrimitiveCompareResult>,
spatial_node_comparer: &'a mut SpatialNodeComparer,
}
Fields§
§resource_cache: &'a mut ResourceCache
Allow access to the texture cache for requesting tiles
composite_state: &'a mut CompositeState
Current configuration and setup for compositing all the picture cache tiles in renderer.
compare_cache: &'a mut FastHashMap<PrimitiveComparisonKey, PrimitiveCompareResult>
A cache of comparison results to avoid re-computation during invalidation.
spatial_node_comparer: &'a mut SpatialNodeComparer
Information about transform node differences from last frame.
Auto Trait Implementations§
impl<'a> Freeze for TileUpdateDirtyState<'a>
impl<'a> !RefUnwindSafe for TileUpdateDirtyState<'a>
impl<'a> !Send for TileUpdateDirtyState<'a>
impl<'a> !Sync for TileUpdateDirtyState<'a>
impl<'a> Unpin for TileUpdateDirtyState<'a>
impl<'a> !UnwindSafe for TileUpdateDirtyState<'a>
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more