pub struct TileCacheParams {
    pub debug_flags: DebugFlags,
    pub slice: usize,
    pub slice_flags: SliceFlags,
    pub spatial_node_index: SpatialNodeIndex,
    pub visibility_node_index: SpatialNodeIndex,
    pub background_color: Option<ColorF>,
    pub shared_clip_node_id: ClipNodeId,
    pub shared_clip_leaf_id: Option<ClipLeafId>,
    pub virtual_surface_size: i32,
    pub image_surface_count: usize,
    pub yuv_image_surface_count: usize,
}Expand description
Information that is required to reuse or create a new tile cache. Created during scene building and passed to the render backend / frame builder.
Fields§
§debug_flags: DebugFlags§slice: usize§slice_flags: SliceFlags§spatial_node_index: SpatialNodeIndex§visibility_node_index: SpatialNodeIndex§background_color: Option<ColorF>§virtual_surface_size: i32§image_surface_count: usize§yuv_image_surface_count: usizeAuto Trait Implementations§
impl Freeze for TileCacheParams
impl RefUnwindSafe for TileCacheParams
impl Send for TileCacheParams
impl Sync for TileCacheParams
impl Unpin for TileCacheParams
impl UnwindSafe for TileCacheParams
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    T: ?Sized,
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Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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