pub enum TileSurface {
    Texture {
        descriptor: SurfaceTextureDescriptor,
    },
    Color {
        color: ColorF,
    },
    Clear,
}Expand description
The backing surface for this tile.
Variants§
Texture
Fields
§
descriptor: SurfaceTextureDescriptorDescriptor for the surface that this tile draws into.
Color
Clear
Implementations§
Trait Implementations§
Source§impl Debug for TileSurface
 
impl Debug for TileSurface
Source§impl From<&TileSurface> for TileSurfaceKind
 
impl From<&TileSurface> for TileSurfaceKind
Source§fn from(surface: &TileSurface) -> Self
 
fn from(surface: &TileSurface) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for TileSurface
impl RefUnwindSafe for TileSurface
impl Send for TileSurface
impl Sync for TileSurface
impl Unpin for TileSurface
impl UnwindSafe for TileSurface
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more