pub struct CommandBufferBuilder {
    pub kind: CommandBufferBuilderKind,
    pub establishes_sub_graph: bool,
    pub resolve_source: Option<RenderTaskId>,
    pub extra_dependencies: Vec<RenderTaskId>,
}

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§kind: CommandBufferBuilderKind§establishes_sub_graph: bool

If a command buffer establishes a sub-graph, then at the end of constructing the surface, the parent surface is supplied as an input dependency, and the parent surface gets a duplicated (existing) task with the same location, and with the sub-graph output as an input dependency.

§resolve_source: Option<RenderTaskId>

If this surface builds a sub-graph, it will mark a task in the filter sub-graph as a resolve source for the input from the parent surface.

§extra_dependencies: Vec<RenderTaskId>

List of render tasks that depend on the task that will be created for this builder.

Implementations§

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impl CommandBufferBuilder

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pub fn empty() -> Self

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pub fn new_tiled(tiles: FastHashMap<TileKey, SurfaceTileDescriptor>) -> Self

Construct a tiled command buffer builder.

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pub fn new_simple( render_task_id: RenderTaskId, establishes_sub_graph: bool, root_task_id: Option<RenderTaskId>, dirty_rect: PictureRect ) -> Self

Construct a simple command buffer builder.

Trait Implementations§

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impl Serialize for CommandBufferBuilder

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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type Init = T

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