Struct webrender::capture::CaptureConfig

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pub struct CaptureConfig {
    pub root: PathBuf,
    pub bits: CaptureBits,
    pub scene_id: u32,
    pub frame_id: u32,
    pub resource_id: u32,
    pretty: PrettyConfig,
}

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§root: PathBuf§bits: CaptureBits§scene_id: u32

Scene sequence ID when capturing multiple frames. Zero for a single frame capture.

§frame_id: u32

Frame sequence ID when capturing multiple frames. Zero for a single frame capture.

§resource_id: u32

Resource sequence ID when capturing multiple frames. Zero for a single frame capture.

§pretty: PrettyConfig

Implementations§

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impl CaptureConfig

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pub fn new(root: PathBuf, bits: CaptureBits) -> Self

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pub fn prepare_scene(&mut self)

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pub fn prepare_frame(&mut self)

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pub fn prepare_resource(&mut self)

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pub fn scene_root(&self) -> PathBuf

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pub fn frame_root(&self) -> PathBuf

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pub fn resource_root(&self) -> PathBuf

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pub fn serialize_for_scene<T, P>(&self, data: &T, name: P)
where T: Serialize, P: AsRef<Path>,

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pub fn serialize_for_frame<T, P>(&self, data: &T, name: P)
where T: Serialize, P: AsRef<Path>,

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pub fn serialize_for_resource<T, P>(&self, data: &T, name: P)
where T: Serialize, P: AsRef<Path>,

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pub fn file_path_for_frame<P>(&self, name: P, ext: &str) -> PathBuf
where P: AsRef<Path>,

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fn serialize<T, P>(&self, data: &T, path: PathBuf, name: P)
where T: Serialize, P: AsRef<Path>,

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fn serialize_tree<T, P>(data: &T, root: PathBuf, name: P)
where T: PrintableTree, P: AsRef<Path>,

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pub fn serialize_tree_for_frame<T, P>(&self, data: &T, name: P)
where T: PrintableTree, P: AsRef<Path>,

Trait Implementations§

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impl Clone for CaptureConfig

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fn clone(&self) -> CaptureConfig

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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