Struct wayland_protocols::xdg::decoration::zv1::client::zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1
source · pub struct ZxdgToplevelDecorationV1 {
id: ObjectId,
version: u32,
data: Option<Arc<dyn ObjectData>>,
backend: WeakBackend,
}
Expand description
decoration object for a toplevel surface
The decoration object allows the compositor to toggle server-side window decorations for a toplevel surface. The client can request to switch to another mode.
The xdg_toplevel_decoration object must be destroyed before its xdg_toplevel.
See also the Event enum for this interface.
Fields§
§id: ObjectId
§version: u32
§data: Option<Arc<dyn ObjectData>>
§backend: WeakBackend
Implementations§
source§impl ZxdgToplevelDecorationV1
impl ZxdgToplevelDecorationV1
sourcepub fn destroy(&self)
pub fn destroy(&self)
destroy the decoration object
Switch back to a mode without any server-side decorations at the next commit.
sourcepub fn set_mode(&self, mode: Mode)
pub fn set_mode(&self, mode: Mode)
set the decoration mode
Set the toplevel surface decoration mode. This informs the compositor that the client prefers the provided decoration mode.
After requesting a decoration mode, the compositor will respond by emitting an xdg_surface.configure event. The client should then update its content, drawing it without decorations if the received mode is server-side decorations. The client must also acknowledge the configure when committing the new content (see xdg_surface.ack_configure).
The compositor can decide not to use the client’s mode and enforce a different mode instead.
Clients whose decoration mode depend on the xdg_toplevel state may send a set_mode request in response to an xdg_surface.configure event and wait for the next xdg_surface.configure event to prevent unwanted state. Such clients are responsible for preventing configure loops and must make sure not to send multiple successive set_mode requests with the same decoration mode.
sourcepub fn unset_mode(&self)
pub fn unset_mode(&self)
unset the decoration mode
Unset the toplevel surface decoration mode. This informs the compositor that the client doesn’t prefer a particular decoration mode.
This request has the same semantics as set_mode.
Trait Implementations§
source§impl Borrow<ObjectId> for ZxdgToplevelDecorationV1
impl Borrow<ObjectId> for ZxdgToplevelDecorationV1
source§impl Clone for ZxdgToplevelDecorationV1
impl Clone for ZxdgToplevelDecorationV1
source§fn clone(&self) -> ZxdgToplevelDecorationV1
fn clone(&self) -> ZxdgToplevelDecorationV1
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ZxdgToplevelDecorationV1
impl Debug for ZxdgToplevelDecorationV1
source§impl Hash for ZxdgToplevelDecorationV1
impl Hash for ZxdgToplevelDecorationV1
source§impl PartialEq<Weak<ZxdgToplevelDecorationV1>> for ZxdgToplevelDecorationV1
impl PartialEq<Weak<ZxdgToplevelDecorationV1>> for ZxdgToplevelDecorationV1
source§impl PartialEq for ZxdgToplevelDecorationV1
impl PartialEq for ZxdgToplevelDecorationV1
source§fn eq(&self, other: &ZxdgToplevelDecorationV1) -> bool
fn eq(&self, other: &ZxdgToplevelDecorationV1) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl Proxy for ZxdgToplevelDecorationV1
impl Proxy for ZxdgToplevelDecorationV1
source§fn data<U: Send + Sync + 'static>(&self) -> Option<&U>
fn data<U: Send + Sync + 'static>(&self) -> Option<&U>
source§fn object_data(&self) -> Option<&Arc<dyn ObjectData>>
fn object_data(&self) -> Option<&Arc<dyn ObjectData>>
source§fn backend(&self) -> &WeakBackend
fn backend(&self) -> &WeakBackend
source§fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>
fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>
source§fn send_constructor<I: Proxy>(
&self,
req: Self::Request<'_>,
data: Arc<dyn ObjectData>,
) -> Result<I, InvalidId>
fn send_constructor<I: Proxy>( &self, req: Self::Request<'_>, data: Arc<dyn ObjectData>, ) -> Result<I, InvalidId>
source§fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>
fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>
source§fn inert(backend: WeakBackend) -> Self
fn inert(backend: WeakBackend) -> Self
source§fn parse_event(
conn: &Connection,
msg: Message<ObjectId, OwnedFd>,
) -> Result<(Self, Self::Event), DispatchError>
fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Event), DispatchError>
source§fn write_request<'a>(
&self,
conn: &Connection,
msg: Self::Request<'a>,
) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>
fn write_request<'a>( &self, conn: &Connection, msg: Self::Request<'a>, ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>
impl Eq for ZxdgToplevelDecorationV1
Auto Trait Implementations§
impl Freeze for ZxdgToplevelDecorationV1
impl !RefUnwindSafe for ZxdgToplevelDecorationV1
impl Send for ZxdgToplevelDecorationV1
impl Sync for ZxdgToplevelDecorationV1
impl Unpin for ZxdgToplevelDecorationV1
impl !UnwindSafe for ZxdgToplevelDecorationV1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.