pub struct ZwpTextInputV1 {
    id: ObjectId,
    version: u32,
    data: Option<Arc<dyn ObjectData>>,
    backend: WeakBackend,
}
Expand description

text input

An object used for text input. Adds support for text input and input methods to applications. A text_input object is created from a wl_text_input_manager and corresponds typically to a text entry in an application.

Requests are used to activate/deactivate the text_input object and set state information like surrounding and selected text or the content type. The information about entered text is sent to the text_input object via the pre-edit and commit events. Using this interface removes the need for applications to directly process hardware key events and compose text out of them.

Text is generally UTF-8 encoded, indices and lengths are in bytes.

Serials are used to synchronize the state between the text input and an input method. New serials are sent by the text input in the commit_state request and are used by the input method to indicate the known text input state in events like preedit_string, commit_string, and keysym. The text input can then ignore events from the input method which are based on an outdated state (for example after a reset).

Warning! The protocol described in this file is experimental and backward incompatible changes may be made. Backward compatible changes may be added together with the corresponding interface version bump. Backward incompatible changes are done by bumping the version number in the protocol and interface names and resetting the interface version. Once the protocol is to be declared stable, the ‘z’ prefix and the version number in the protocol and interface names are removed and the interface version number is reset.

See also the Event enum for this interface.

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§id: ObjectId§version: u32§data: Option<Arc<dyn ObjectData>>§backend: WeakBackend

Implementations§

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impl ZwpTextInputV1

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pub fn activate(&self, seat: &WlSeat, surface: &WlSurface)

request activation

Requests the text_input object to be activated (typically when the text entry gets focus).

The seat argument is a wl_seat which maintains the focus for this activation. The surface argument is a wl_surface assigned to the text_input object and tracked for focus lost. The enter event is emitted on successful activation.

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pub fn deactivate(&self, seat: &WlSeat)

request deactivation

Requests the text_input object to be deactivated (typically when the text entry lost focus). The seat argument is a wl_seat which was used for activation.

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pub fn show_input_panel(&self)

show input panels

Requests input panels (virtual keyboard) to show.

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pub fn hide_input_panel(&self)

hide input panels

Requests input panels (virtual keyboard) to hide.

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pub fn reset(&self)

reset

Should be called by an editor widget when the input state should be reset, for example after the text was changed outside of the normal input method flow.

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pub fn set_surrounding_text(&self, text: String, cursor: u32, anchor: u32)

sets the surrounding text

Sets the plain surrounding text around the input position. Text is UTF-8 encoded. Cursor is the byte offset within the surrounding text. Anchor is the byte offset of the selection anchor within the surrounding text. If there is no selected text anchor, then it is the same as cursor.

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pub fn set_content_type(&self, hint: ContentHint, purpose: ContentPurpose)

set content purpose and hint

Sets the content purpose and content hint. While the purpose is the basic purpose of an input field, the hint flags allow to modify some of the behavior.

When no content type is explicitly set, a normal content purpose with default hints (auto completion, auto correction, auto capitalization) should be assumed.

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pub fn set_cursor_rectangle(&self, x: i32, y: i32, width: i32, height: i32)

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pub fn set_preferred_language(&self, language: String)

sets preferred language

Sets a specific language. This allows for example a virtual keyboard to show a language specific layout. The “language” argument is an RFC-3066 format language tag.

It could be used for example in a word processor to indicate the language of the currently edited document or in an instant message application which tracks languages of contacts.

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pub fn commit_state(&self, serial: u32)

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pub fn invoke_action(&self, button: u32, index: u32)

Trait Implementations§

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impl Borrow<ObjectId> for ZwpTextInputV1

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fn borrow(&self) -> &ObjectId

Immutably borrows from an owned value. Read more
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impl Clone for ZwpTextInputV1

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fn clone(&self) -> ZwpTextInputV1

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ZwpTextInputV1

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ZwpTextInputV1

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Weak<ZwpTextInputV1>> for ZwpTextInputV1

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fn eq(&self, other: &Weak<ZwpTextInputV1>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for ZwpTextInputV1

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fn eq(&self, other: &ZwpTextInputV1) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Proxy for ZwpTextInputV1

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type Request<'request> = Request<'request>

The request enum for this interface
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type Event = Event

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: Send + Sync + 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn ObjectData>>

Access the raw data associated with this object. Read more
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fn backend(&self) -> &WeakBackend

Access the backend associated with this object
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fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>

Send a request for this object. Read more
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fn send_constructor<I: Proxy>( &self, req: Self::Request<'_>, data: Arc<dyn ObjectData>, ) -> Result<I, InvalidId>

Send a request for this object that creates another object. Read more
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fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>

Create an object proxy from its ID Read more
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fn inert(backend: WeakBackend) -> Self

Create an inert object proxy Read more
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fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Event), DispatchError>

Parse a event for this object Read more
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fn write_request<'a>( &self, conn: &Connection, msg: Self::Request<'a>, ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>

Serialize a request for this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for ZwpTextInputV1

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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