Struct SingleThreadedDispatcher

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pub(crate) struct SingleThreadedDispatcher {
    wide: Wide,
    strip_generator: StripGenerator,
    level: Level,
}

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§wide: Wide§strip_generator: StripGenerator§level: Level

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impl SingleThreadedDispatcher

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pub(crate) fn new(width: u16, height: u16, level: Level) -> Self

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fn rasterize_f32( &self, buffer: &mut [u8], width: u16, height: u16, encoded_paints: &[EncodedPaint], )

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fn rasterize_u8( &self, buffer: &mut [u8], width: u16, height: u16, encoded_paints: &[EncodedPaint], )

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fn rasterize_with<S: Simd, F: FineKernel<S>>( &self, simd: S, buffer: &mut [u8], width: u16, height: u16, encoded_paints: &[EncodedPaint], )

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impl Debug for SingleThreadedDispatcher

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Dispatcher for SingleThreadedDispatcher

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fn wide(&self) -> &Wide

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fn wide_mut(&mut self) -> &mut Wide

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fn fill_path( &mut self, path: &BezPath, fill_rule: Fill, transform: Affine, paint: Paint, anti_alias: bool, )

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fn stroke_path( &mut self, path: &BezPath, stroke: &Stroke, transform: Affine, paint: Paint, anti_alias: bool, )

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fn alpha_buf(&self) -> &[u8]

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fn extend_alpha_buf(&mut self, alphas: &[u8])

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fn replace_alpha_buf(&mut self, alphas: Vec<u8>) -> Vec<u8>

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fn set_alpha_buf(&mut self, alphas: Vec<u8>)

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fn push_layer( &mut self, clip_path: Option<&BezPath>, fill_rule: Fill, clip_transform: Affine, blend_mode: BlendMode, opacity: f32, anti_alias: bool, mask: Option<Mask>, )

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fn pop_layer(&mut self)

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fn reset(&mut self)

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fn flush(&mut self)

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fn rasterize( &self, buffer: &mut [u8], render_mode: RenderMode, width: u16, height: u16, encoded_paints: &[EncodedPaint], )

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, S> SimdFrom<T, S> for T
where S: Simd,

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fn simd_from(value: T, _simd: S) -> T

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impl<F, T, S> SimdInto<T, S> for F
where T: SimdFrom<F, S>, S: Simd,

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fn simd_into(self, simd: S) -> T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.