fn render_with_clip(
level: Level,
temp_storage: &mut StripStorage,
strip_storage: &mut StripStorage,
clip_path: Option<PathDataRef<'_>>,
render_fn: impl FnOnce(&mut Vec<Strip>, &mut Vec<u8>),
)Expand description
Render strips via render_fn with optional clip intersection.
When clip_path is Some, strips are rendered into temp_storage first, then
intersected with the clip mask into strip_storage. Otherwise strips are rendered
directly into strip_storage.