pub struct StateTable<'a> {
number_of_classes: u16,
first_glyph: GlyphId,
class_table: &'a [u8],
state_array_offset: u16,
state_array: &'a [u8],
entry_table: &'a [u8],
actions: &'a [u8],
}Expand description
Fields§
§number_of_classes: u16§first_glyph: GlyphId§class_table: &'a [u8]§state_array_offset: u16§state_array: &'a [u8]§entry_table: &'a [u8]§actions: &'a [u8]Implementations§
Trait Implementations§
Source§impl<'a> Clone for StateTable<'a>
impl<'a> Clone for StateTable<'a>
Source§fn clone(&self) -> StateTable<'a>
fn clone(&self) -> StateTable<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<'a> Freeze for StateTable<'a>
impl<'a> RefUnwindSafe for StateTable<'a>
impl<'a> Send for StateTable<'a>
impl<'a> Sync for StateTable<'a>
impl<'a> Unpin for StateTable<'a>
impl<'a> UnwindSafe for StateTable<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more