pub enum SurfaceAccess {
    GPUOnly,
    GPUCPU,
    GPUCPUWriteCombined,
}
Expand description

Specifies how and if the CPU has direct access to the surface data.

No matter what value you choose here, the CPU can always indirectly upload data to the surface by, for example, drawing a full-screen quad. This enumeration simply describes whether the CPU has direct memory access to the surface, via a slice of pixel data.

You can achieve better performance by limiting surfaces to GPUOnly unless you need to access the data on the CPU. For surfaces marked as GPU-only, the GPU can use texture swizzling to improve memory locality.

Variants§

§

GPUOnly

The surface data is accessible by the GPU only.

The lock_surface_data() method will return the SurfaceDataInaccessible error when called on this surface.

This is typically the flag you will want to use.

§

GPUCPU

The surface data is accessible by the GPU and CPU.

§

GPUCPUWriteCombined

The surface data is accessible by the GPU and CPU, and the CPU will send surface data over the bus to the GPU using write-combining if available.

Specifically, what this means is that data transfer will be optimized for the following patterns:

  1. Writing, not reading.

  2. Writing sequentially, filling every byte in a range.

This flag has no effect on correctness (at least on x86), but not following the rules above may result in severe performance consequences.

The driver is free to treat this as identical to GPUCPU.

Implementations§

Trait Implementations§

source§

impl Clone for SurfaceAccess

source§

fn clone(&self) -> SurfaceAccess

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for SurfaceAccess

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl PartialEq<SurfaceAccess> for SurfaceAccess

source§

fn eq(&self, other: &SurfaceAccess) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for SurfaceAccess

source§

impl StructuralPartialEq for SurfaceAccess

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for Twhere T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.