pub(crate) enum EGLSurfaceObjects {
    TextureImage {
        egl_image: *mut EGLImageKHROpaque,
        framebuffer_object: c_uint,
        texture_object: c_uint,
        renderbuffers: Renderbuffers,
    },
    Window {
        native_window: *const c_void,
        egl_surface: *const c_void,
    },
}

Variants§

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TextureImage

Fields

§framebuffer_object: c_uint
§texture_object: c_uint
§renderbuffers: Renderbuffers
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Window

Fields

§native_window: *const c_void
§egl_surface: *const c_void

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