Struct style::sharing::ValidationData

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pub struct ValidationData {
    class_list: Option<SmallVec<[AtomIdent; 5]>>,
    part_list: Option<SmallVec<[AtomIdent; 5]>>,
    pres_hints: Option<SmallVec<[ApplicableDeclarationBlock; 5]>>,
    parent_style_identity: Option<OpaqueComputedValues>,
    revalidation_match_results: Option<RevalidationResult>,
}
Expand description

Some data we want to avoid recomputing all the time while trying to share style.

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§class_list: Option<SmallVec<[AtomIdent; 5]>>

The class list of this element.

TODO(emilio): Maybe check whether rules for these classes apply to the element?

§part_list: Option<SmallVec<[AtomIdent; 5]>>

The part list of this element.

TODO(emilio): Maybe check whether rules with these part names apply to the element?

§pres_hints: Option<SmallVec<[ApplicableDeclarationBlock; 5]>>

The list of presentational attributes of the element.

§parent_style_identity: Option<OpaqueComputedValues>

The pointer identity of the parent ComputedValues.

§revalidation_match_results: Option<RevalidationResult>

The cached result of matching this entry against the revalidation selectors.

Implementations§

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impl ValidationData

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pub fn take(&mut self) -> Self

Move the cached data to a new instance, and return it.

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pub fn pres_hints<E>(&mut self, element: E) -> &[ApplicableDeclarationBlock]
where E: TElement,

Get or compute the list of presentational attributes associated with this element.

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pub fn part_list<E>(&mut self, element: E) -> &[AtomIdent]
where E: TElement,

Get or compute the part-list associated with this element.

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pub fn class_list<E>(&mut self, element: E) -> &[AtomIdent]
where E: TElement,

Get or compute the class-list associated with this element.

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pub fn parent_style_identity<E>(&mut self, el: E) -> OpaqueComputedValues
where E: TElement,

Get or compute the parent style identity.

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fn revalidation_match_results<E>( &mut self, element: E, stylist: &Stylist, bloom: &StyleBloom<E>, selector_caches: &mut SelectorCaches, bloom_known_valid: bool, needs_selector_flags: NeedsSelectorFlags, ) -> &RevalidationResult
where E: TElement,

Computes the revalidation results if needed, and returns it. Inline so we know at compile time what bloom_known_valid is.

Trait Implementations§

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impl Debug for ValidationData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ValidationData

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fn default() -> ValidationData

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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fn maybe_boxed(self) -> Box<T>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.
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impl<T> ErasedDestructor for T
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