Enum style::properties::generated::ShorthandId

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#[repr(u16)]
pub enum ShorthandId {
Show 55 variants Background = 0, BackgroundPosition = 1, BorderColor = 2, BorderStyle = 3, BorderWidth = 4, BorderTop = 5, BorderRight = 6, BorderBottom = 7, BorderLeft = 8, BorderBlockStart = 9, BorderBlockEnd = 10, BorderInlineStart = 11, BorderInlineEnd = 12, Border = 13, BorderRadius = 14, BorderImage = 15, BorderBlockWidth = 16, BorderBlockStyle = 17, BorderBlockColor = 18, BorderInlineWidth = 19, BorderInlineStyle = 20, BorderInlineColor = 21, BorderBlock = 22, BorderInline = 23, Overflow = 24, Columns = 25, Font = 26, FontVariant = 27, WhiteSpace = 28, ListStyle = 29, Margin = 30, MarginBlock = 31, MarginInline = 32, Outline = 33, Padding = 34, PaddingBlock = 35, PaddingInline = 36, FlexFlow = 37, Flex = 38, Gap = 39, GridRow = 40, GridColumn = 41, GridArea = 42, GridTemplate = 43, Grid = 44, PlaceContent = 45, PlaceSelf = 46, PlaceItems = 47, Inset = 48, InsetBlock = 49, InsetInline = 50, TextDecoration = 51, Transition = 52, Animation = 53, All = 54,
}
Expand description

An identifier for a given shorthand property.

Variants§

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Background = 0

background

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BackgroundPosition = 1

background-position

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BorderColor = 2

border-color

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BorderStyle = 3

border-style

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BorderWidth = 4

border-width

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BorderTop = 5

border-top

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BorderRight = 6

border-right

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BorderBottom = 7

border-bottom

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BorderLeft = 8

border-left

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BorderBlockStart = 9

border-block-start

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BorderBlockEnd = 10

border-block-end

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BorderInlineStart = 11

border-inline-start

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BorderInlineEnd = 12

border-inline-end

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Border = 13

border

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BorderRadius = 14

border-radius

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BorderImage = 15

border-image

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BorderBlockWidth = 16

border-block-width

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BorderBlockStyle = 17

border-block-style

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BorderBlockColor = 18

border-block-color

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BorderInlineWidth = 19

border-inline-width

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BorderInlineStyle = 20

border-inline-style

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BorderInlineColor = 21

border-inline-color

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BorderBlock = 22

border-block

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BorderInline = 23

border-inline

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Overflow = 24

overflow

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Columns = 25

columns

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Font = 26

font

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FontVariant = 27

font-variant

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WhiteSpace = 28

white-space

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ListStyle = 29

list-style

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Margin = 30

margin

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MarginBlock = 31

margin-block

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MarginInline = 32

margin-inline

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Outline = 33

outline

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Padding = 34

padding

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PaddingBlock = 35

padding-block

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PaddingInline = 36

padding-inline

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FlexFlow = 37

flex-flow

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Flex = 38

flex

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Gap = 39

gap

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GridRow = 40

grid-row

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GridColumn = 41

grid-column

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GridArea = 42

grid-area

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GridTemplate = 43

grid-template

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Grid = 44

grid

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PlaceContent = 45

place-content

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PlaceSelf = 46

place-self

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PlaceItems = 47

place-items

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Inset = 48

inset

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InsetBlock = 49

inset-block

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InsetInline = 50

inset-inline

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TextDecoration = 51

text-decoration

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Transition = 52

transition

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Animation = 53

animation

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All = 54

all

Implementations§

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impl ShorthandId

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pub fn longhands(self) -> NonCustomPropertyIterator<LonghandId>

Get the longhand ids that form this shorthand.

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pub fn longhands_to_css( self, declarations: &[&PropertyDeclaration], dest: &mut CssStringWriter, ) -> Result

Try to serialize the given declarations as this shorthand.

Returns an error if writing to the stream fails, or if the declarations do not map to a shorthand.

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pub fn flags(self) -> PropertyFlags

Returns PropertyFlags for the given shorthand property.

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pub fn idl_name_sort_order(self) -> u32

Returns the order in which this property appears relative to other shorthands in idl-name-sorting order.

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pub(super) fn parse_into<'i, 't>( self, declarations: &mut SourcePropertyDeclaration, context: &ParserContext<'_>, input: &mut Parser<'i, 't>, ) -> Result<(), ParseError<'i>>

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impl ShorthandId

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pub fn name(&self) -> &'static str

Get the name for this shorthand property.

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pub fn get_shorthand_appendable_value<'a, 'b: 'a>( self, declarations: &'a [&'b PropertyDeclaration], ) -> Option<AppendableValue<'a, 'b>>

Finds and returns an appendable value for the given declarations.

Returns the optional appendable value.

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pub fn is_legacy_shorthand(self) -> bool

Returns whether this property is a legacy shorthand.

Trait Implementations§

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impl Clone for ShorthandId

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fn clone(&self) -> ShorthandId

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShorthandId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<ShorthandId> for NonCustomPropertyId

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fn from(id: ShorthandId) -> Self

Converts to this type from the input type.
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impl Hash for ShorthandId

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl MallocSizeOf for ShorthandId

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fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize

Measure the heap usage of all descendant heap-allocated structures, but not the space taken up by the value itself.
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impl PartialEq for ShorthandId

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fn eq(&self, other: &ShorthandId) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToComputedValue for ShorthandId

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type ComputedValue = ShorthandId

The computed value type we’re going to be converted to.
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fn from_computed_value(from: &Self::ComputedValue) -> Self

Convert a computed value to specified value form. Read more
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fn to_computed_value(&self, context: &Context<'_>) -> Self::ComputedValue

Convert a specified value to a computed value, using itself and the data inside the Context.
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impl ToCss for ShorthandId

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fn to_css<W>(&self, dest: &mut CssWriter<'_, W>) -> Result
where W: Write,

Serialize self in CSS syntax, writing to dest.
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fn to_css_string(&self) -> String

Serialize self in CSS syntax and return a string. Read more
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impl ToResolvedValue for ShorthandId

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type ResolvedValue = ShorthandId

The resolved value type we’re going to be converted to.
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fn from_resolved_value(from: Self::ResolvedValue) -> Self

Convert a resolved value to resolved value form.
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fn to_resolved_value(self, context: &Context<'_>) -> Self::ResolvedValue

Convert a resolved value to a resolved value.
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impl ToShmem for ShorthandId

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fn to_shmem(&self, builder: &mut SharedMemoryBuilder) -> Result<Self>

Clones this value into a form suitable for writing into a SharedMemoryBuilder. Read more
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impl Copy for ShorthandId

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impl Eq for ShorthandId

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impl StructuralPartialEq for ShorthandId

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeBoxed<Box<T>> for T

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fn maybe_boxed(self) -> Box<T>

Convert
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impl<T> MaybeBoxed<T> for T

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fn maybe_boxed(self) -> T

Convert
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T