pub struct RelativeSelectorDependencyCollector<'a, E>where
    E: TElement,{
    dependencies: FxHashMap<E, SmallVec<[(Option<OpaqueElement>, &'a Dependency); 1]>>,
    invalidations: SmallVec<[(E, Option<OpaqueElement>, &'a Dependency); 2]>,
    top: E,
    optimization_context: Option<OptimizationContext<'a, E>>,
}
Expand description

Interface for collecting relative selector dependencies.

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§dependencies: FxHashMap<E, SmallVec<[(Option<OpaqueElement>, &'a Dependency); 1]>>

Dependencies that need to run through the normal invalidation that may generate a relative selector invalidation.

§invalidations: SmallVec<[(E, Option<OpaqueElement>, &'a Dependency); 2]>

Dependencies that created an invalidation right away.

§top: E

The top element in the subtree being invalidated.

§optimization_context: Option<OptimizationContext<'a, E>>

Optional context that will be used to try and skip invalidations by running selector matches.

Implementations§

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impl<'a, E> RelativeSelectorDependencyCollector<'a, E>where E: TElement,

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fn new(top: E, optimization_context: Option<OptimizationContext<'a, E>>) -> Self

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fn insert_invalidation( &mut self, element: E, dependency: &'a Dependency, host: Option<OpaqueElement> )

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pub fn add_dependency( &mut self, dependency: &'a Dependency, element: E, host: Option<OpaqueElement> )

Add this dependency, if it is unique (i.e. Different outer dependency or same outer dependency but requires a different invalidation traversal).

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fn get(self) -> ToInvalidate<'a, E>

Get the dependencies in a list format.

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fn collect_all_dependencies_for_element( &mut self, element: E, scope: Option<OpaqueElement>, quirks_mode: QuirksMode, map: &'a RelativeSelectorInvalidationMap, operation: DomMutationOperation )

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fn is_empty(&self) -> bool

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