Struct style::animation::AnimationSetKey
source · pub struct AnimationSetKey {
pub node: OpaqueNode,
pub pseudo_element: Option<PseudoElement>,
}
Expand description
A key that is used to identify nodes in the DocumentAnimationSet
.
Fields§
§node: OpaqueNode
The node for this AnimationSetKey
.
pseudo_element: Option<PseudoElement>
The pseudo element for this AnimationSetKey
. If None
this key will
refer to the main content for its node.
Implementations§
source§impl AnimationSetKey
impl AnimationSetKey
sourcepub fn new(node: OpaqueNode, pseudo_element: Option<PseudoElement>) -> Self
pub fn new(node: OpaqueNode, pseudo_element: Option<PseudoElement>) -> Self
Create a new key given a node and optional pseudo element.
sourcepub fn new_for_non_pseudo(node: OpaqueNode) -> Self
pub fn new_for_non_pseudo(node: OpaqueNode) -> Self
Create a new key for the main content of this node.
sourcepub fn new_for_pseudo(node: OpaqueNode, pseudo_element: PseudoElement) -> Self
pub fn new_for_pseudo(node: OpaqueNode, pseudo_element: PseudoElement) -> Self
Create a new key for given node and pseudo element.
Trait Implementations§
source§impl Clone for AnimationSetKey
impl Clone for AnimationSetKey
source§fn clone(&self) -> AnimationSetKey
fn clone(&self) -> AnimationSetKey
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AnimationSetKey
impl Debug for AnimationSetKey
source§impl Hash for AnimationSetKey
impl Hash for AnimationSetKey
source§impl MallocSizeOf for AnimationSetKey
impl MallocSizeOf for AnimationSetKey
source§fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
fn size_of(&self, ops: &mut MallocSizeOfOps) -> usize
Measure the heap usage of all descendant heap-allocated structures, but
not the space taken up by the value itself.
source§impl PartialEq<AnimationSetKey> for AnimationSetKey
impl PartialEq<AnimationSetKey> for AnimationSetKey
source§fn eq(&self, other: &AnimationSetKey) -> bool
fn eq(&self, other: &AnimationSetKey) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for AnimationSetKey
impl StructuralEq for AnimationSetKey
impl StructuralPartialEq for AnimationSetKey
Auto Trait Implementations§
impl RefUnwindSafe for AnimationSetKey
impl Send for AnimationSetKey
impl Sync for AnimationSetKey
impl Unpin for AnimationSetKey
impl UnwindSafe for AnimationSetKey
Blanket Implementations§
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> MaybeBoxed<Box<T, Global>> for T
impl<T> MaybeBoxed<Box<T, Global>> for T
source§fn maybe_boxed(self) -> Box<T, Global>
fn maybe_boxed(self) -> Box<T, Global>
Convert
source§impl<T> MaybeBoxed<T> for T
impl<T> MaybeBoxed<T> for T
source§fn maybe_boxed(self) -> T
fn maybe_boxed(self) -> T
Convert