pub struct SyncSender<T> {
inner: Sender<T>,
}
Expand description
The sending-half of Rust’s synchronous sync_channel
type.
Messages can be sent through this channel with send
or try_send
.
send
will block if there is no space in the internal buffer.
§Examples
use std::sync::mpsc::sync_channel;
use std::thread;
// Create a sync_channel with buffer size 2
let (sync_sender, receiver) = sync_channel(2);
let sync_sender2 = sync_sender.clone();
// First thread owns sync_sender
thread::spawn(move || {
sync_sender.send(1).unwrap();
sync_sender.send(2).unwrap();
});
// Second thread owns sync_sender2
thread::spawn(move || {
sync_sender2.send(3).unwrap();
// thread will now block since the buffer is full
println!("Thread unblocked!");
});
let mut msg;
msg = receiver.recv().unwrap();
println!("message {msg} received");
// "Thread unblocked!" will be printed now
msg = receiver.recv().unwrap();
println!("message {msg} received");
msg = receiver.recv().unwrap();
println!("message {msg} received");
Fields§
§inner: Sender<T>
Implementations§
source§impl<T> SyncSender<T>
impl<T> SyncSender<T>
1.0.0 · sourcepub fn send(&self, t: T) -> Result<(), SendError<T>>
pub fn send(&self, t: T) -> Result<(), SendError<T>>
Sends a value on this synchronous channel.
This function will block until space in the internal buffer becomes available or a receiver is available to hand off the message to.
Note that a successful send does not guarantee that the receiver will ever see the data if there is a buffer on this channel. Items may be enqueued in the internal buffer for the receiver to receive at a later time. If the buffer size is 0, however, the channel becomes a rendezvous channel and it guarantees that the receiver has indeed received the data if this function returns success.
This function will never panic, but it may return Err
if the
Receiver
has disconnected and is no longer able to receive
information.
§Examples
use std::sync::mpsc::sync_channel;
use std::thread;
// Create a rendezvous sync_channel with buffer size 0
let (sync_sender, receiver) = sync_channel(0);
thread::spawn(move || {
println!("sending message...");
sync_sender.send(1).unwrap();
// Thread is now blocked until the message is received
println!("...message received!");
});
let msg = receiver.recv().unwrap();
assert_eq!(1, msg);
1.0.0 · sourcepub fn try_send(&self, t: T) -> Result<(), TrySendError<T>>
pub fn try_send(&self, t: T) -> Result<(), TrySendError<T>>
Attempts to send a value on this channel without blocking.
This method differs from send
by returning immediately if the
channel’s buffer is full or no receiver is waiting to acquire some
data. Compared with send
, this function has two failure cases
instead of one (one for disconnection, one for a full buffer).
See send
for notes about guarantees of whether the
receiver has received the data or not if this function is successful.
§Examples
use std::sync::mpsc::sync_channel;
use std::thread;
// Create a sync_channel with buffer size 1
let (sync_sender, receiver) = sync_channel(1);
let sync_sender2 = sync_sender.clone();
// First thread owns sync_sender
thread::spawn(move || {
sync_sender.send(1).unwrap();
sync_sender.send(2).unwrap();
// Thread blocked
});
// Second thread owns sync_sender2
thread::spawn(move || {
// This will return an error and send
// no message if the buffer is full
let _ = sync_sender2.try_send(3);
});
let mut msg;
msg = receiver.recv().unwrap();
println!("message {msg} received");
msg = receiver.recv().unwrap();
println!("message {msg} received");
// Third message may have never been sent
match receiver.try_recv() {
Ok(msg) => println!("message {msg} received"),
Err(_) => println!("the third message was never sent"),
}
Trait Implementations§
1.0.0 · source§impl<T> Clone for SyncSender<T>
impl<T> Clone for SyncSender<T>
source§fn clone(&self) -> SyncSender<T>
fn clone(&self) -> SyncSender<T>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more