pub struct Part {
pub surface: WlTyped<WlSurface, SurfaceData>,
pub subsurface: WlTyped<WlSubsurface, SubsurfaceData>,
pub surface_rect: Rect,
pub input_rect: Option<Rect>,
}Fields§
§surface: WlTyped<WlSurface, SurfaceData>§subsurface: WlTyped<WlSubsurface, SubsurfaceData>§surface_rect: RectPositioned relative to the main surface.
input_rect: Option<Rect>Positioned relative to the local surface, aka. surface_rect.
None if it fully covers surface_rect.
Implementations§
Source§impl Part
impl Part
fn new<State>( parent: &WlTyped<WlSurface, SurfaceData>, subcompositor: &SubcompositorState, queue_handle: &QueueHandle<State>, surface_rect: Rect, input_rect: Option<Rect>, ) -> Part
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Part
impl !RefUnwindSafe for Part
impl Send for Part
impl Sync for Part
impl Unpin for Part
impl !UnwindSafe for Part
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T: Any,
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