Skip to main content

GPUShaderModuleMethods

Trait GPUShaderModuleMethods 

Source
pub(crate) trait GPUShaderModuleMethods<D>
where D: DomTypes,
{ // Required methods fn GetCompilationInfo( &self, cx: &JSContext, ) -> <<D as DomTypes>::Promise as PromiseHelpers<D>>::StackRoot; fn Label(&self) -> USVString; fn SetLabel(&self, cx: &NoGC, value: USVString); }

Required Methods§

Source

fn GetCompilationInfo( &self, cx: &JSContext, ) -> <<D as DomTypes>::Promise as PromiseHelpers<D>>::StackRoot

Source

fn Label(&self) -> USVString

Source

fn SetLabel(&self, cx: &NoGC, value: USVString)

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§