pub(crate) trait GPUShaderModuleMethods<D>where
D: DomTypes,{
// Required methods
fn GetCompilationInfo(
&self,
cx: &JSContext,
) -> <<D as DomTypes>::Promise as PromiseHelpers<D>>::StackRoot;
fn Label(&self) -> USVString;
fn SetLabel(&self, cx: &NoGC, value: USVString);
}Required Methods§
fn GetCompilationInfo( &self, cx: &JSContext, ) -> <<D as DomTypes>::Promise as PromiseHelpers<D>>::StackRoot
fn Label(&self) -> USVString
fn SetLabel(&self, cx: &NoGC, value: USVString)
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".