Trait XRInputSourceMethods
Source pub trait XRInputSourceMethods<D: DomTypes> {
// Required methods
fn Handedness(&self) -> XRHandedness;
fn TargetRayMode(&self) -> XRTargetRayMode;
fn TargetRaySpace(&self, cx: &mut JSContext) -> DomRoot<D::XRSpace>;
fn GetGripSpace(&self, cx: &mut JSContext) -> Option<DomRoot<D::XRSpace>>;
fn Profiles(&self, retval: MutableHandle<'_, Value>);
fn SkipRendering(&self) -> bool;
fn GetGamepad(&self) -> Option<DomRoot<D::Gamepad>>;
fn GetHand(&self, cx: &mut JSContext) -> Option<DomRoot<D::XRHand>>;
}