Trait GamepadPoseMethods
Source pub trait GamepadPoseMethods<D: DomTypes> {
// Required methods
fn HasOrientation(&self) -> bool;
fn HasPosition(&self) -> bool;
fn GetPosition(
&self,
cx: SafeJSContext,
) -> Option<RootedTraceableBox<HeapFloat32Array>>;
fn GetLinearVelocity(
&self,
cx: SafeJSContext,
) -> Option<RootedTraceableBox<HeapFloat32Array>>;
fn GetLinearAcceleration(
&self,
cx: SafeJSContext,
) -> Option<RootedTraceableBox<HeapFloat32Array>>;
fn GetOrientation(
&self,
cx: SafeJSContext,
) -> Option<RootedTraceableBox<HeapFloat32Array>>;
fn GetAngularVelocity(
&self,
cx: SafeJSContext,
) -> Option<RootedTraceableBox<HeapFloat32Array>>;
fn GetAngularAcceleration(
&self,
cx: SafeJSContext,
) -> Option<RootedTraceableBox<HeapFloat32Array>>;
}