rustls::msgs::handshake

Enum Encoding

Source
pub(crate) enum Encoding {
    Standard,
    EchConfirmation,
    EchInnerHello {
        to_compress: Vec<ExtensionType>,
    },
}
Expand description

The method of encoding to use for a handshake message.

In some cases a handshake message may be encoded differently depending on the purpose the encoded message is being used for. For example, a ServerHelloPayload may be encoded with the last 8 bytes of the random zeroed out when being encoded for ECH confirmation.

Variants§

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Standard

Standard RFC 8446 encoding.

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EchConfirmation

Encoding for ECH confirmation.

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EchInnerHello

Encoding for ECH inner client hello.

Fields

§to_compress: Vec<ExtensionType>

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