rustls::hash_hs

Struct HandshakeHashBuffer

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pub(crate) struct HandshakeHashBuffer {
    buffer: Vec<u8>,
    client_auth_enabled: bool,
}
Expand description

Early stage buffering of handshake payloads.

Before we know the hash algorithm to use to verify the handshake, we just buffer the messages. During the handshake, we may restart the transcript due to a HelloRetryRequest, reverting from the HandshakeHash to a HandshakeHashBuffer again.

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§buffer: Vec<u8>§client_auth_enabled: bool

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impl HandshakeHashBuffer

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pub(crate) fn new() -> Self

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pub(crate) fn set_client_auth_enabled(&mut self)

We might be doing client auth, so need to keep a full log of the handshake.

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pub(crate) fn add_message(&mut self, m: &Message<'_>)

Hash/buffer a handshake message.

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fn add_raw(&mut self, buf: &[u8])

Hash or buffer a byte slice.

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pub(crate) fn hash_given( &self, provider: &'static dyn Hash, extra: &[u8], ) -> Output

Get the hash value if we were to hash extra too.

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pub(crate) fn start_hash(self, provider: &'static dyn Hash) -> HandshakeHash

We now know what hash function the verify_data will use.

Trait Implementations§

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impl Clone for HandshakeHashBuffer

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fn clone(&self) -> HandshakeHashBuffer

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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