Struct regex_automata::nfa::thompson::pikevm::SlotTable

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struct SlotTable {
    table: Vec<Option<NonMaxUsize>>,
    slots_per_state: usize,
    slots_for_captures: usize,
}
Expand description

A table of slots, where each row represent a state in an NFA. Thus, the table has room for storing slots for every single state in an NFA.

This table is represented with a single contiguous allocation. In general, the notion of “capturing group” doesn’t really exist at this level of abstraction, hence the name “slot” instead. (Indeed, every capturing group maps to a pair of slots, one for the start offset and one for the end offset.) Slots are indexed by the ‘Captures’ NFA state.

N.B. Not every state actually needs a row of slots. Namely, states that only have epsilon transitions currently never have anything written to their rows in this table. Thus, the table is somewhat wasteful in its heap usage. However, it is important to maintain fast random access by state ID, which means one giant table tends to work well. RE2 takes a different approach here and allocates each row as its own reference counted thing. I explored such a strategy at one point here, but couldn’t get it to work well using entirely safe code. (To the ambitious reader: I encourage you to re-litigate that experiment.) I very much wanted to stick to safe code, but could be convinced otherwise if there was a solid argument and the safety was encapsulated well.

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§table: Vec<Option<NonMaxUsize>>

The actual table of offsets.

§slots_per_state: usize

The number of slots per state, i.e., the table’s stride or the length of each row.

§slots_for_captures: usize

The number of slots in the caller-provided ‘Captures’ value for the current search. Setting this to ‘slots_per_state’ is always correct, but may be wasteful.

Implementations§

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impl SlotTable

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fn new() -> SlotTable

Create a new slot table.

One should call ‘reset’ with the corresponding PikeVM before use.

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fn reset(&mut self, re: &PikeVM)

Reset this slot table such that it can be used with the given PikeVM (and only that PikeVM).

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fn memory_usage(&self) -> usize

Return the heap memory usage, in bytes, used by this slot table.

This does not include the stack size of this value.

Perform any per-search setup for this slot table.

In particular, this sets the length of the number of slots used in the ‘Captures’ given by the caller (if any at all). This number may be smaller than the total number of slots available, e.g., when the caller is only interested in tracking the overall match and not the spans of every matching capturing group. Only tracking the overall match can save a substantial amount of time copying capturing spans during a search.

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fn for_state(&mut self, sid: StateID) -> &mut [Option<NonMaxUsize>]

Return a mutable slice of the slots for the given state.

Note that the length of the slice returned may be less than the total number of slots available for this state. In particular, the length always matches the number of slots indicated via ‘setup_search’.

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fn all_absent(&mut self) -> &mut [Option<NonMaxUsize>]

Return a slice of slots of appropriate length where every slot offset is guaranteed to be absent. This is useful in cases where you need to compute an epsilon closure outside of the user supplied regex, and thus never want it to have any capturing slots set.

Trait Implementations§

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impl Clone for SlotTable

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fn clone(&self) -> SlotTable

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SlotTable

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.