pub(super) struct TraversalState<'a> {
instance: ColrInstance<'a>,
sink: &'a mut dyn PaintSink,
stops_buf: SmallVec<[ColorStop; 32]>,
nodes_left: u32,
}Fields§
§instance: ColrInstance<'a>§sink: &'a mut dyn PaintSink§stops_buf: SmallVec<[ColorStop; 32]>§nodes_left: u32Implementations§
Source§impl<'a> TraversalState<'a>
impl<'a> TraversalState<'a>
pub(super) fn new( instance: ColrInstance<'a>, sink: &'a mut dyn PaintSink, ) -> Self
pub(super) fn resolve_paint( &mut self, paint: &Paint<'a>, ) -> Result<ResolvedPaint<'a>, Error>
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for TraversalState<'a>
impl<'a> !Send for TraversalState<'a>
impl<'a> !Sync for TraversalState<'a>
impl<'a> !UnwindSafe for TraversalState<'a>
impl<'a> Freeze for TraversalState<'a>
impl<'a> Unpin for TraversalState<'a>
impl<'a> UnsafeUnpin for TraversalState<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more