struct ThreadInfo {
    primed: LockLatch,
    stopped: LockLatch,
    terminate: OnceLatch,
    stealer: Stealer<JobRef>,
}

Fields§

§primed: LockLatch

Latch set once thread has started and we are entering into the main loop. Used to wait for worker threads to become primed, primarily of interest for benchmarking.

§stopped: LockLatch

Latch is set once worker thread has completed. Used to wait until workers have stopped; only used for tests.

§terminate: OnceLatch

The latch used to signal that terminated has been requested. This latch is set by the terminate method on the Registry, once the registry’s main “terminate” counter reaches zero.

§stealer: Stealer<JobRef>

the “stealer” half of the worker’s deque

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