Struct raqote::blitter::ShaderMaskBlitter

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pub struct ShaderMaskBlitter<'a> {
    pub x: i32,
    pub y: i32,
    pub shader: &'a dyn Shader,
    pub tmp: Vec<u32>,
    pub dest: &'a mut [u32],
    pub dest_stride: i32,
}

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§x: i32§y: i32§shader: &'a dyn Shader§tmp: Vec<u32>§dest: &'a mut [u32]§dest_stride: i32

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impl<'a> Blitter for ShaderMaskBlitter<'a>

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fn blit_span(&mut self, y: i32, x1: i32, x2: i32, mask: &[u8])

Auto Trait Implementations§

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impl<'a> Freeze for ShaderMaskBlitter<'a>

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impl<'a> !RefUnwindSafe for ShaderMaskBlitter<'a>

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impl<'a> !Send for ShaderMaskBlitter<'a>

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impl<'a> !Sync for ShaderMaskBlitter<'a>

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impl<'a> Unpin for ShaderMaskBlitter<'a>

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impl<'a> !UnwindSafe for ShaderMaskBlitter<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.