enum Frame<G0, G1>{
Outer,
Inner {
nodes: (G0::NodeId, G1::NodeId),
open_list: OpenList,
},
Unwind {
nodes: (G0::NodeId, G1::NodeId),
open_list: OpenList,
},
}Variants§
Trait Implementations§
impl<G0, G1> StructuralPartialEq for Frame<G0, G1>
Auto Trait Implementations§
impl<G0, G1> Freeze for Frame<G0, G1>
impl<G0, G1> RefUnwindSafe for Frame<G0, G1>
impl<G0, G1> Send for Frame<G0, G1>
impl<G0, G1> Sync for Frame<G0, G1>
impl<G0, G1> Unpin for Frame<G0, G1>
impl<G0, G1> UnsafeUnpin for Frame<G0, G1>
impl<G0, G1> UnwindSafe for Frame<G0, G1>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more