struct BlockInfo {
stages: ShaderStages,
finished: bool,
}
Fields§
§stages: ShaderStages
§finished: bool
Auto Trait Implementations§
impl Freeze for BlockInfo
impl RefUnwindSafe for BlockInfo
impl Send for BlockInfo
impl Sync for BlockInfo
impl Unpin for BlockInfo
impl UnwindSafe for BlockInfo
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more