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TransformMatrixShaperV

Struct TransformMatrixShaperV 

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pub(crate) struct TransformMatrixShaperV<T: Clone> {
    pub(crate) r_linear: Vec<f32>,
    pub(crate) g_linear: Vec<f32>,
    pub(crate) b_linear: Vec<f32>,
    pub(crate) r_gamma: Box<[T; 65536]>,
    pub(crate) g_gamma: Box<[T; 65536]>,
    pub(crate) b_gamma: Box<[T; 65536]>,
    pub(crate) adaptation_matrix: Matrix3f,
}

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§r_linear: Vec<f32>§g_linear: Vec<f32>§b_linear: Vec<f32>§r_gamma: Box<[T; 65536]>§g_gamma: Box<[T; 65536]>§b_gamma: Box<[T; 65536]>§adaptation_matrix: Matrix3f

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