struct Lut4x3 {
linearization: [Vec<f32>; 4],
clut: Vec<f32>,
grid_size: u8,
output: [Vec<f32>; 3],
interpolation_method: InterpolationMethod,
pcs: DataColorSpace,
}Fields§
§linearization: [Vec<f32>; 4]§clut: Vec<f32>§grid_size: u8§output: [Vec<f32>; 3]§interpolation_method: InterpolationMethod§pcs: DataColorSpaceImplementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Lut4x3
impl RefUnwindSafe for Lut4x3
impl Send for Lut4x3
impl Sync for Lut4x3
impl Unpin for Lut4x3
impl UnsafeUnpin for Lut4x3
impl UnwindSafe for Lut4x3
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more