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Lut3x3

Struct Lut3x3 

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struct Lut3x3 {
    input: [Vec<f32>; 3],
    clut: Vec<f32>,
    grid_size: u8,
    gamma: [Vec<f32>; 3],
    interpolation_method: InterpolationMethod,
    pcs: DataColorSpace,
}

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§input: [Vec<f32>; 3]§clut: Vec<f32>§grid_size: u8§gamma: [Vec<f32>; 3]§interpolation_method: InterpolationMethod§pcs: DataColorSpace

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impl Lut3x3

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fn transform_impl<Fetch: Fn(f32, f32, f32) -> Vector3f>( &self, src: &[f32], dst: &mut [f32], fetch: Fetch, ) -> Result<(), CmsError>

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impl Default for Lut3x3

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fn default() -> Lut3x3

Returns the “default value” for a type. Read more
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impl Stage for Lut3x3

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fn transform(&self, src: &[f32], dst: &mut [f32]) -> Result<(), CmsError>

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impl<T> Any for T
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impl<T> From<T> for T

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.