pub(crate) fn compute_damage_and_repair_style(
context: &SharedStyleContext<'_>,
node: ServoThreadSafeLayoutNode<'_>,
damage_from_environment: RestyleDamage,
) -> RestyleDamage
pub(crate) fn compute_damage_and_repair_style(
context: &SharedStyleContext<'_>,
node: ServoThreadSafeLayoutNode<'_>,
damage_from_environment: RestyleDamage,
) -> RestyleDamage