pub type PhysicalPoint<U> = Point2D<U, CSSPixel>;Aliased Type§
#[repr(C)]pub struct PhysicalPoint<U> {
pub x: U,
pub y: U,
}Fields§
§x: U§y: Upub type PhysicalPoint<U> = Point2D<U, CSSPixel>;#[repr(C)]pub struct PhysicalPoint<U> {
pub x: U,
pub y: U,
}x: U§y: U