fn glyphs(
glyph_runs: &[Arc<GlyphStore>],
baseline_origin: PhysicalPoint<Au>,
justification_adjustment: Au,
include_whitespace: bool,
) -> (Vec<GlyphInstance>, Au)fn glyphs(
glyph_runs: &[Arc<GlyphStore>],
baseline_origin: PhysicalPoint<Au>,
justification_adjustment: Au,
include_whitespace: bool,
) -> (Vec<GlyphInstance>, Au)