pub(crate) struct AccessibilityContext<'update> {
pub(crate) layout_thread: &'update LayoutThread,
pub(crate) stacking_context_tree: &'update StackingContextTree,
pub(crate) focused_element: Option<OpaqueNode>,
pub(crate) rooted_nodes_for_integrity_check: Option<FxHashSet<OpaqueNode>>,
}Expand description
Everything the accessibility tree needs from layout in order to compute node bounds during an update.
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§layout_thread: &'update LayoutThread§stacking_context_tree: &'update StackingContextTree§focused_element: Option<OpaqueNode>§rooted_nodes_for_integrity_check: Option<FxHashSet<OpaqueNode>>Auto Trait Implementations§
impl<'update> !RefUnwindSafe for AccessibilityContext<'update>
impl<'update> !Send for AccessibilityContext<'update>
impl<'update> !Sync for AccessibilityContext<'update>
impl<'update> !UnwindSafe for AccessibilityContext<'update>
impl<'update> Freeze for AccessibilityContext<'update>
impl<'update> Unpin for AccessibilityContext<'update>
impl<'update> UnsafeUnpin for AccessibilityContext<'update>
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