struct SimplifyState {
queue: BezPath,
result: BezPath,
needs_moveto: bool,
}
Fields§
§queue: BezPath
§result: BezPath
§needs_moveto: bool
Implementations§
Source§impl SimplifyState
impl SimplifyState
Trait Implementations§
Source§impl Default for SimplifyState
impl Default for SimplifyState
Source§fn default() -> SimplifyState
fn default() -> SimplifyState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for SimplifyState
impl RefUnwindSafe for SimplifyState
impl Send for SimplifyState
impl Sync for SimplifyState
impl Unpin for SimplifyState
impl UnwindSafe for SimplifyState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more