struct AnimatedFrame {
offset_x: u32,
offset_y: u32,
width: u32,
height: u32,
duration: u32,
use_alpha_blending: bool,
dispose: bool,
image: WebPStatic,
}
Fields§
§offset_x: u32
§offset_y: u32
§width: u32
§height: u32
§duration: u32
§use_alpha_blending: bool
§dispose: bool
§image: WebPStatic
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for AnimatedFrame
impl Send for AnimatedFrame
impl Sync for AnimatedFrame
impl Unpin for AnimatedFrame
impl UnwindSafe for AnimatedFrame
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where
F: FnOnce(&Self) -> bool,
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>where F: FnOnce(&Self) -> bool,
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more