Struct hyper::proto::h2::ping::KeepAlive

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struct KeepAlive {
    interval: Duration,
    timeout: Duration,
    while_idle: bool,
    state: KeepAliveState,
    timer: Pin<Box<Sleep>>,
}

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§interval: Duration

If no frames are received in this amount of time, a PING frame is sent.

§timeout: Duration

After sending a keepalive PING, the connection will be closed if a pong is not received in this amount of time.

§while_idle: bool

If true, sends pings even when there are no active streams.

§state: KeepAliveState§timer: Pin<Box<Sleep>>

Implementations§

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impl KeepAlive

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fn schedule(&mut self, is_idle: bool, shared: &Shared)

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fn maybe_ping(&mut self, cx: &mut Context<'_>, shared: &mut Shared)

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fn maybe_timeout( &mut self, cx: &mut Context<'_>, ) -> Result<(), KeepAliveTimedOut>

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