Struct h2::server::Connection
source · pub struct Connection<T, B: Buf> {
connection: Connection<T, Peer, B>,
}
Expand description
Accepts inbound HTTP/2 streams on a connection.
A Connection
is backed by an I/O resource (usually a TCP socket) and
implements the HTTP/2 server logic for that connection. It is responsible
for receiving inbound streams initiated by the client as well as driving the
internal state forward.
Connection
values are created by calling handshake
. Once a
Connection
value is obtained, the caller must call poll
or
poll_close
in order to drive the internal connection state forward.
See module level documentation for more details
§Examples
let mut server = server::handshake(my_io).await.unwrap();
while let Some(request) = server.accept().await {
tokio::spawn(async move {
let (request, respond) = request.unwrap();
// Process the request and send the response back to the client
// using `respond`.
});
}
Fields§
§connection: Connection<T, Peer, B>
Implementations§
source§impl<T, B> Connection<T, B>
impl<T, B> Connection<T, B>
fn handshake2(io: T, builder: Builder) -> Handshake<T, B> ⓘ
sourcepub async fn accept(
&mut self,
) -> Option<Result<(Request<RecvStream>, SendResponse<B>), Error>>
pub async fn accept( &mut self, ) -> Option<Result<(Request<RecvStream>, SendResponse<B>), Error>>
Accept the next incoming request on this connection.
sourcepub fn set_target_window_size(&mut self, size: u32)
pub fn set_target_window_size(&mut self, size: u32)
Sets the target window size for the whole connection.
If size
is greater than the current value, then a WINDOW_UPDATE
frame will be immediately sent to the remote, increasing the connection
level window by size - current_value
.
If size
is less than the current value, nothing will happen
immediately. However, as window capacity is released by
FlowControl
instances, no WINDOW_UPDATE
frames will be sent
out until the number of “in flight” bytes drops below size
.
The default value is 65,535.
See FlowControl
documentation for more details.
sourcepub fn set_initial_window_size(&mut self, size: u32) -> Result<(), Error>
pub fn set_initial_window_size(&mut self, size: u32) -> Result<(), Error>
Set a new INITIAL_WINDOW_SIZE
setting (in octets) for stream-level
flow control for received data.
The SETTINGS
will be sent to the remote, and only applied once the
remote acknowledges the change.
This can be used to increase or decrease the window size for existing streams.
§Errors
Returns an error if a previous call is still pending acknowledgement from the remote endpoint.
sourcepub fn enable_connect_protocol(&mut self) -> Result<(), Error>
pub fn enable_connect_protocol(&mut self) -> Result<(), Error>
Enables the extended CONNECT protocol.
§Errors
Returns an error if a previous call is still pending acknowledgement from the remote endpoint.
sourcepub fn poll_closed(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Error>>
pub fn poll_closed(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Error>>
Returns Ready
when the underlying connection has closed.
If any new inbound streams are received during a call to poll_closed
,
they will be queued and returned on the next call to poll_accept
.
This function will advance the internal connection state, driving
progress on all the other handles (e.g. RecvStream
and SendStream
).
See here for more details.
sourcepub fn abrupt_shutdown(&mut self, reason: Reason)
pub fn abrupt_shutdown(&mut self, reason: Reason)
Sets the connection to a GOAWAY state.
Does not terminate the connection. Must continue being polled to close connection.
After flushing the GOAWAY frame, the connection is closed. Any
outstanding streams do not prevent the connection from closing. This
should usually be reserved for shutting down when something bad
external to h2
has happened, and open streams cannot be properly
handled.
For graceful shutdowns, see graceful_shutdown
.
sourcepub fn graceful_shutdown(&mut self)
pub fn graceful_shutdown(&mut self)
Starts a graceful shutdown process.
Must continue being polled to close connection.
It’s possible to receive more requests after calling this method, since they might have been in-flight from the client already. After about 1 RTT, no new requests should be accepted. Once all active streams have completed, the connection is closed.
sourcepub fn ping_pong(&mut self) -> Option<PingPong>
pub fn ping_pong(&mut self) -> Option<PingPong>
Takes a PingPong
instance from the connection.
§Note
This may only be called once. Calling multiple times will return None
.
sourcepub fn max_concurrent_send_streams(&self) -> usize
pub fn max_concurrent_send_streams(&self) -> usize
Returns the maximum number of concurrent streams that may be initiated by the server on this connection.
This limit is configured by the client peer by sending the
SETTINGS_MAX_CONCURRENT_STREAMS
parameter in a SETTINGS
frame.
This method returns the currently acknowledged value received from the
remote.
sourcepub fn max_concurrent_recv_streams(&self) -> usize
pub fn max_concurrent_recv_streams(&self) -> usize
Returns the maximum number of concurrent streams that may be initiated by the client on this connection.
This returns the value of the SETTINGS_MAX_CONCURRENT_STREAMS
parameter sent in a SETTINGS
frame that has been
acknowledged by the remote peer. The value to be sent is configured by
the Builder::max_concurrent_streams
method before handshaking
with the remote peer.