Struct h2::proto::settings::Settings

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pub(crate) struct Settings {
    local: Local,
    remote: Option<Settings>,
}

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§local: Local

Our local SETTINGS sync state with the remote.

§remote: Option<Settings>

Received SETTINGS frame pending processing. The ACK must be written to the socket first then the settings applied before receiving any further frames.

Implementations§

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impl Settings

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pub(crate) fn new(local: Settings) -> Self

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pub(crate) fn recv_settings<T, B, C, P>( &mut self, frame: Settings, codec: &mut Codec<T, B>, streams: &mut Streams<C, P>, ) -> Result<(), Error>
where T: AsyncWrite + Unpin, B: Buf, C: Buf, P: Peer,

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pub(crate) fn send_settings(&mut self, frame: Settings) -> Result<(), UserError>

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pub(crate) fn poll_send<T, B, C, P>( &mut self, cx: &mut Context<'_>, dst: &mut Codec<T, B>, streams: &mut Streams<C, P>, ) -> Poll<Result<(), Error>>
where T: AsyncWrite + Unpin, B: Buf, C: Buf, P: Peer,

Trait Implementations§

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impl Debug for Settings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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