Struct gstreamer_gl::gl_video_frame::GLVideoFrame

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pub struct GLVideoFrame<T> {
    frame: GstVideoFrame,
    buffer: Buffer,
    phantom: PhantomData<T>,
}

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§frame: GstVideoFrame§buffer: Buffer§phantom: PhantomData<T>

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impl<T> Debug for GLVideoFrame<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Drop for GLVideoFrame<T>

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<T> IsVideoFrame for GLVideoFrame<T>

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impl<T> IsGLVideoFrame for GLVideoFrame<T>

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impl<T> Send for GLVideoFrame<T>

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impl<T> Sync for GLVideoFrame<T>

Auto Trait Implementations§

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impl<T> Freeze for GLVideoFrame<T>

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impl<T> RefUnwindSafe for GLVideoFrame<T>
where T: RefUnwindSafe,

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impl<T> Unpin for GLVideoFrame<T>
where T: Unpin,

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impl<T> UnwindSafe for GLVideoFrame<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<O> GLVideoFrameExt for O
where O: IsGLVideoFrame,

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> VideoFrameExt for O
where O: IsVideoFrame,

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fn as_ptr(&self) -> *const GstVideoFrame

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fn info(&self) -> &VideoInfo

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fn flags(&self) -> VideoFrameFlags

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fn id(&self) -> i32

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fn buffer(&self) -> &BufferRef

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fn format(&self) -> VideoFormat

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fn format_info(&self) -> VideoFormatInfo

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fn width(&self) -> u32

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fn height(&self) -> u32

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fn size(&self) -> usize

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fn is_interlaced(&self) -> bool

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fn is_tff(&self) -> bool

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fn is_rff(&self) -> bool

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fn is_onefield(&self) -> bool

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fn is_bottom_field(&self) -> bool

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fn is_top_field(&self) -> bool

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fn n_planes(&self) -> u32

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fn n_components(&self) -> u32

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fn plane_stride(&self) -> &[i32]

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fn plane_offset(&self) -> &[usize]

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fn comp_depth(&self, component: u32) -> u32

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fn comp_height(&self, component: u32) -> u32

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fn comp_width(&self, component: u32) -> u32

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fn comp_offset(&self, component: u32) -> usize

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fn comp_poffset(&self, component: u32) -> u32

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fn comp_pstride(&self, component: u32) -> i32

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fn comp_stride(&self, component: u32) -> i32

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fn comp_plane(&self, component: u32) -> u32

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impl<T> Sealed for T
where T: IsGLVideoFrame,