#[repr(transparent)]pub struct TocSetter {
inner: TypedObjectRef<*mut c_void, ()>,
phantom: PhantomData<()>,
}
Expand description
GLib type: GObject with reference counted clone semantics.
Fields§
§inner: TypedObjectRef<*mut c_void, ()>
§phantom: PhantomData<()>
Implementations§
Trait Implementations§
source§impl HasParamSpec for TocSetter
impl HasParamSpec for TocSetter
source§impl Ord for TocSetter
impl Ord for TocSetter
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl<OT: ObjectType> PartialEq<OT> for TocSetter
impl<OT: ObjectType> PartialEq<OT> for TocSetter
source§impl<OT: ObjectType> PartialOrd<OT> for TocSetter
impl<OT: ObjectType> PartialOrd<OT> for TocSetter
source§impl StaticType for TocSetter
impl StaticType for TocSetter
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for TocSetter
impl IsA<Element> for TocSetter
impl IsA<Object> for TocSetter
impl Send for TocSetter
impl Sync for TocSetter
Auto Trait Implementations§
impl Freeze for TocSetter
impl RefUnwindSafe for TocSetter
impl Unpin for TocSetter
impl UnwindSafe for TocSetter
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a superclass or interface
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. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
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Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere
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Upcasts an object to a reference of its superclass or interface
T
. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
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Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where
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Self: MayDowncastTo<T>,
Tries to downcast to a subclass or interface implementor
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Self: MayDowncastTo<T>,
fn downcast_ref<T>(&self) -> Option<&T>where
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Self: MayDowncastTo<T>,
Tries to downcast to a reference of its subclass or interface implementor
T
. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
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fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
Tries to cast to an object of type
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. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
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will
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fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Tries to cast to reference to an object of type
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
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unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
Casts to
T
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unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
Casts to
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source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
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)source§impl<O> ElementExt for O
impl<O> ElementExt for O
fn abort_state(&self)
fn add_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn change_state( &self, transition: StateChange, ) -> Result<StateChangeSuccess, StateChangeError>
fn continue_state( &self, ret: impl Into<StateChangeReturn>, ) -> Result<StateChangeSuccess, StateChangeError>
fn create_all_pads(&self)
fn foreach_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool
fn foreach_sink_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool
fn foreach_src_pad<P: FnMut(&Element, &Pad) -> bool>(&self, func: P) -> bool
fn base_time(&self) -> Option<ClockTime>
fn bus(&self) -> Option<Bus>
fn clock(&self) -> Option<Clock>
fn compatible_pad( &self, pad: &impl IsA<Pad>, caps: Option<&Caps>, ) -> Option<Pad>
fn compatible_pad_template( &self, compattempl: &PadTemplate, ) -> Option<PadTemplate>
fn context(&self, context_type: &str) -> Option<Context>
fn contexts(&self) -> Vec<Context>
fn factory(&self) -> Option<ElementFactory>
fn start_time(&self) -> Option<ClockTime>
fn state( &self, timeout: impl Into<Option<ClockTime>>, ) -> (Result<StateChangeSuccess, StateChangeError>, State, State)
fn static_pad(&self, name: &str) -> Option<Pad>
fn is_locked_state(&self) -> bool
fn lost_state(&self)
fn no_more_pads(&self)
fn post_message(&self, message: Message) -> Result<(), BoolError>
fn provide_clock(&self) -> Option<Clock>
fn release_request_pad(&self, pad: &impl IsA<Pad>)
fn remove_pad(&self, pad: &impl IsA<Pad>) -> Result<(), BoolError>
fn request_pad( &self, templ: &PadTemplate, name: Option<&str>, caps: Option<&Caps>, ) -> Option<Pad>
fn set_base_time(&self, time: ClockTime)
fn set_bus(&self, bus: Option<&Bus>)
fn set_clock(&self, clock: Option<&impl IsA<Clock>>) -> Result<(), BoolError>
fn set_context(&self, context: &Context)
fn set_locked_state(&self, locked_state: bool) -> bool
fn set_start_time(&self, time: impl Into<Option<ClockTime>>)
fn set_state( &self, state: State, ) -> Result<StateChangeSuccess, StateChangeError>
fn sync_state_with_parent(&self) -> Result<(), BoolError>
fn unlink(&self, dest: &impl IsA<Element>)
fn unlink_pads( &self, srcpadname: &str, dest: &impl IsA<Element>, destpadname: &str, )
fn connect_no_more_pads<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_pad_added<F: Fn(&Self, &Pad) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_pad_removed<F: Fn(&Self, &Pad) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> ElementExtManual for O
impl<O> ElementExtManual for O
fn element_class(&self) -> &Class<Element>
fn current_state(&self) -> State
fn pending_state(&self) -> State
fn query(&self, query: &mut QueryRef) -> bool
fn send_event(&self, event: impl Into<Event>) -> bool
fn metadata<'a>(&self, key: &str) -> Option<&'a str>
fn pad_template(&self, name: &str) -> Option<PadTemplate>
fn pad_template_list(&self) -> List<PadTemplate>
fn message_full<T: MessageErrorDomain>( &self, type_: ElementMessageType, code: T, message: Option<&str>, debug: Option<&str>, file: &str, function: &str, line: u32, )
fn set_element_flags(&self, flags: ElementFlags)
fn unset_element_flags(&self, flags: ElementFlags)
fn element_flags(&self) -> ElementFlags
fn message_full_with_details<T: MessageErrorDomain>( &self, type_: ElementMessageType, code: T, message: Option<&str>, debug: Option<&str>, file: &str, function: &str, line: u32, structure: Structure, )
fn post_error_message(&self, msg: ErrorMessage)
fn iterate_pads(&self) -> Iterator<Pad>
fn iterate_sink_pads(&self) -> Iterator<Pad>
fn iterate_src_pads(&self) -> Iterator<Pad>
fn pads(&self) -> Vec<Pad>
fn sink_pads(&self) -> Vec<Pad>
fn src_pads(&self) -> Vec<Pad>
fn num_pads(&self) -> u16
fn num_sink_pads(&self) -> u16
fn num_src_pads(&self) -> u16
fn add_property_deep_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
fn add_property_notify_watch( &self, property_name: Option<&str>, include_value: bool, ) -> NotifyWatchId
fn remove_property_notify_watch(&self, watch_id: NotifyWatchId)
fn query_convert<U: SpecificFormattedValueFullRange>( &self, src_val: impl FormattedValue, ) -> Option<U>
fn query_convert_generic( &self, src_val: impl FormattedValue, dest_format: Format, ) -> Option<GenericFormattedValue>
fn query_duration<T: SpecificFormattedValueIntrinsic>(&self) -> Option<T>
fn query_duration_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
fn query_position<T: SpecificFormattedValueIntrinsic>(&self) -> Option<T>
fn query_position_generic( &self, format: Format, ) -> Option<GenericFormattedValue>
fn seek<V: FormattedValue>( &self, rate: f64, flags: SeekFlags, start_type: SeekType, start: V, stop_type: SeekType, stop: impl CompatibleFormattedValue<V>, ) -> Result<(), BoolError>
fn seek_simple( &self, seek_flags: SeekFlags, seek_pos: impl FormattedValue, ) -> Result<(), BoolError>
fn call_async<F>(&self, func: F)
fn call_async_future<F, T>( &self, func: F, ) -> Pin<Box<dyn Future<Output = T> + Send + 'static>>
fn current_running_time(&self) -> Option<ClockTime>
fn current_clock_time(&self) -> Option<ClockTime>
fn request_pad_simple(&self, name: &str) -> Option<Pad>
fn link(&self, dest: &impl IsA<Element>) -> Result<(), BoolError>
fn link_filtered( &self, dest: &impl IsA<Element>, filter: &Caps, ) -> Result<(), BoolError>
fn link_pads( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, ) -> Result<(), BoolError>
fn link_pads_filtered( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, filter: &Caps, ) -> Result<(), BoolError>
fn link_pads_full( &self, srcpadname: Option<&str>, dest: &impl IsA<Element>, destpadname: Option<&str>, flags: PadLinkCheck, ) -> Result<(), BoolError>
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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fn set_property_from_str(&self, name: &str, value: &str)
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fn add_control_binding( &self, binding: &impl IsA<ControlBinding>, ) -> Result<(), BoolError>
fn default_error(&self, error: &Error, debug: Option<&str>)
fn control_binding(&self, property_name: &str) -> Option<ControlBinding>
fn control_rate(&self) -> Option<ClockTime>
fn name(&self) -> GString
fn parent(&self) -> Option<Object>
fn path_string(&self) -> GString
fn value( &self, property_name: &str, timestamp: impl Into<Option<ClockTime>>, ) -> Option<Value>
fn has_active_control_bindings(&self) -> bool
fn has_ancestor(&self, ancestor: &impl IsA<Object>) -> bool
fn has_as_ancestor(&self, ancestor: &impl IsA<Object>) -> bool
fn has_as_parent(&self, parent: &impl IsA<Object>) -> bool
fn remove_control_binding(&self, binding: &impl IsA<ControlBinding>) -> bool
fn set_control_binding_disabled(&self, property_name: &str, disabled: bool)
fn set_control_bindings_disabled(&self, disabled: bool)
fn set_control_rate(&self, control_rate: impl Into<Option<ClockTime>>)
fn set_parent(&self, parent: &impl IsA<Object>) -> Result<(), BoolError>
fn suggest_next_sync(&self) -> Option<ClockTime>
fn sync_values(&self, timestamp: ClockTime) -> Result<(), BoolError>
fn unparent(&self)
fn connect_parent_notify<F: Fn(&Self) + Send + Sync + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> GstObjectExtManual for O
impl<O> GstObjectExtManual for O
fn connect_deep_notify<F: Fn(&Self, &Object, &ParamSpec) + Send + Sync + 'static>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
fn set_object_flags(&self, flags: ObjectFlags)
fn unset_object_flags(&self, flags: ObjectFlags)
fn object_flags(&self) -> ObjectFlags
fn g_value_array( &self, property_name: &str, timestamp: ClockTime, interval: ClockTime, values: &mut [Value], ) -> Result<(), BoolError>
fn object_lock(&self) -> ObjectLockGuard<'_, Self>
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
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source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
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Connect to the signal
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
Connect to the signal
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
Connect a closure to the signal
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
Emit signal by its name. Read more
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by its name with details. Read more
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Emit signal by signal id with details. Read more
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
Connect to the
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Add a callback to be notified when the Object is disposed.
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
Returns a
SendValue
clone of self
.