Trait gpu_descriptor::DescriptorDevice
source · pub trait DescriptorDevice<L, P, S> {
// Required methods
unsafe fn create_descriptor_pool(
&self,
descriptor_count: &DescriptorTotalCount,
max_sets: u32,
flags: DescriptorPoolCreateFlags,
) -> Result<P, CreatePoolError>;
unsafe fn destroy_descriptor_pool(&self, pool: P);
unsafe fn alloc_descriptor_sets<'a>(
&self,
pool: &mut P,
layouts: impl ExactSizeIterator<Item = &'a L>,
sets: &mut impl Extend<S>,
) -> Result<(), DeviceAllocationError>
where L: 'a;
unsafe fn dealloc_descriptor_sets(
&self,
pool: &mut P,
sets: impl Iterator<Item = S>,
);
}
Expand description
Abstract device that can create pools of type P
and allocate sets S
with layout L
.
Required Methods§
sourceunsafe fn create_descriptor_pool(
&self,
descriptor_count: &DescriptorTotalCount,
max_sets: u32,
flags: DescriptorPoolCreateFlags,
) -> Result<P, CreatePoolError>
unsafe fn create_descriptor_pool( &self, descriptor_count: &DescriptorTotalCount, max_sets: u32, flags: DescriptorPoolCreateFlags, ) -> Result<P, CreatePoolError>
Creates a new descriptor pool.
§Safety
Actually safe.
TODO: Remove unsafe
with next breaking change.
sourceunsafe fn destroy_descriptor_pool(&self, pool: P)
unsafe fn destroy_descriptor_pool(&self, pool: P)
Destroys descriptor pool.
§Safety
Pool must be created from this device. All descriptor sets allocated from this pool become invalid.
sourceunsafe fn alloc_descriptor_sets<'a>(
&self,
pool: &mut P,
layouts: impl ExactSizeIterator<Item = &'a L>,
sets: &mut impl Extend<S>,
) -> Result<(), DeviceAllocationError>where
L: 'a,
unsafe fn alloc_descriptor_sets<'a>(
&self,
pool: &mut P,
layouts: impl ExactSizeIterator<Item = &'a L>,
sets: &mut impl Extend<S>,
) -> Result<(), DeviceAllocationError>where
L: 'a,
sourceunsafe fn dealloc_descriptor_sets(
&self,
pool: &mut P,
sets: impl Iterator<Item = S>,
)
unsafe fn dealloc_descriptor_sets( &self, pool: &mut P, sets: impl Iterator<Item = S>, )
Deallocates descriptor sets.
§Safety
Sets must be allocated from specified pool and not deallocated before.
Object Safety§
This trait is not object safe.